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|First Appearance||First edition of Minecraft: Xbox 360 Edition|
|Type of Mob||Neutral|
|Health||Big: 16 hp (8 hearts)|
Small: 4 hp (2 hearts)
Tiny: 1 hp (half a heart)
|Spawn||Level 0 - 39 in specific areas|
|Attack||Big: 4 (2 hearts)|
Small: 2 (1 heart)
|Drops||Slimeball - 1|
|Experience Points||Big: 4|
Slimes are green cubes that move by hopping. There are 3 sizes: big, medium, and small. Upon death, Big and Medium Slimes split into the next smaller size slime, and the small slimes drop 1-3 Slimeballs (which can be used to make Sticky Pistons and Magma Cream) when killed. Small slimes will do no damage to the player, though the Big and Medium slimes will do some damage (more damage for larger slimes). Health of a slime is also dependent on its size.
When killed, a Big slime splits into about 4 Medium slimes, and each Medium slime splits into 4 small slimes. This allows a player to get 16-48 slimeballs on average for each Big Slime. Slimes will only spawn between bedrock and the 16th layer of the Overworld. There is only a 10% chance of spawning slimes in any game chunk. This makes slimes one of the rarest mobs in the game. They can spawn in well lit areas, so it is best to light a slime farm well to decrease the chance of other mobs spawning there.
- Slimes are abundant in Superflat Worlds as it's only 4 blocks away from bedrock and very well lit up.
- Small slimes won't hurt the player, but push him/her instead.
- Small Slimes are very easy to kill - they die with one hit.
- Slimes tend to be more hazardous near ravines and cliffs as they can push the player off.